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What the hell is a space girl?
Space girl (to me at least) is a term that describes bubble helmets and rayguns. It’s the girl next door in space. She has the spacesuit that could double for a bathing suit, a jetpack and a wise cracking robot sidekick. That is the world I am creating for Suzi Quazar. It’s the vintage space art style that has the good girl in the cheesecake poses, fighting against alien menaces and bad hair days.
It’s not hentai!
Read that again. If you are here looking for some weird space porn, move along and hit up Google. You won’t like it here.
It’s not hard science fiction!
I know there are alot of purists out there that love that stuff. Nope, not here. We got atomic rayguns, jetpacks (hell maybe a few jetbelts too!) We got unrealistic physics, goofy aliens and just plain weirdness.
And it’s all done for fun.
Read that again.
It’s all for FUN!
Look, the bottom line is this: If you want a fun read, a bit of escapist fantasy that might make you laugh, maybe make you think on occasion, that is my goal. I am not trying to change the world here.
I have been sitting on so much art this past few years. Recent changes in life have given me a new perspective on getting my projects moving. I am the absolute king of thinking up things that I think are really cool. I will outline, do all the concept art, flesh out characters and locations. Everything I need to do in order to get the project rolling.
Then I move on the next thing that captures my attention. The cake mix is in the pan, the oven is pre-heated, and all I gotta do is stick the sucker in and it’s done.
But no. I get it ready, then move on.
One of my commitments this new year was to get things going, to get a creative project up and running and deliver it. I am already well underway on SAF and it is moving along nicely. I was looking for a smaller scale project to work on in my spare time. Between work and SAF, I couldn’t commit to another big project.
I had been consolidating and cleaning up my disks, and one of those tasks was to get all of my characters and ideas in a centralized location and see what I had. I had alot of concept art and model sheets built, and as I was looking at them, the wife asked ‘Why haven’t you used these?’. I had no real answer for her, so I started looking long and hard at what was in front of me.
The character that became Suzi Quasar was one of those sheets. So after combining her concept images and cleaning them up, an idea occurred to me that she would be really good in a web series.
Nothing big, just a comic in a set location (a spaceship) with alot of humor and a dash of sexiness. I am going to soft launch the comic in the middle of march, and probably go with a bi-weekly update. If I can get more pages done faster, I will see about increasing the frequency of the posts.
I am looking forward to having some fun, and I would love to hear your thoughts. I will set up a subscription list, and if you want to get updates, please sign up. I promise no spamming, just the meat and taters you want. And by meat and taters, I mean space girls!